This tool-assisted speedrun by Swordless Link (me) aims to beat The Legend of Zelda: Link’s Awakening DX in as little a time as possible while still collecting all 8 instruments from the dungeons. It was made on an emulator using frame-by-frame shooting savestates and rerecords to overcome things like reaction time and human error. As such it is purely a form of entertainment and is not designed to show skill. What separates this run from the glitched run is that no screenwarping or doghouse glitches are done in this run. It was the best way to define a category which would justify this run’s existence. This TAS is the result of 7 months of hard work on the game. My intial goal was to improve the previous run by at most 2 minutes. I ended up beating it by 9 minutes and 47.25 seconds. I’m very proud of this run and am more than satisfied with my final time. There’s no way this run would’ve been possible without help from others most notably Tompa who devoted a lot of time to me and my run to help get it as good as it could be. This run was made by me. It should not be uploaded without first getting permission from me. Any anti-TAS comments will be deleted. Seriously if you’re just going to call it ’cheating’ or something equally ridiculous don’t even bother commenting at all because I’ll just block you. Save us both a bit of time. The actual publication of the movie can be found here: tasvideos.org Check out TASVideos.org to find out more about tool-assisted b.../b